Babycastles @ PULSE Art and Technology Festival


January 30 — February 3, 2013


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In PULSE 2013, Babycastles contributed a curation of video games, a workshop on game cabinets and a pop up arcade, and a moderated discussion with Keita Takahashi (of Katamari Damacy fame) and Dr. Clement Shimizu. Games as a Social Space: Curated by Babycastles From Wednesday 1/30 to Sunday 2/3, Babycastles curated the following video games:

3D Pacman, by Keita Takahashi and Dr. Clement Shimizu - Debuted in the Babycastles Summit at the Museum of Art and Design in New York, 3D Pacman is a projection of the classic game in a three dimensional space, with the arena covering all four walls and the ceiling.

Digits, by Andrew Hieronymi - An iPad game where you control a puppet by attempting to manipulate its joints. (http://ahieronymi.net/works/digits.html)

Proteus, by Ed Key and David Kanaga - An audiovisual exploration game, where you are inside a fascinating, colorful, and changing environment. The world around you is fluid and dynamic, and every action produces a musical note as if they were all part of a song. (http://www.visitproteus.com)

Games from Sportsfriends were also part of the curation:
BaraBariBall, by Noah Sasso - A game of throwing balls into your enemy's side of the pond, while avoiding falling into the pond yourself. (http://barabariball.com)
Hokra, by Ramiro Corbetta - Four players assume two teams; in a soccer-like match, both teams must battle to carry the "hokra" into one of their own squares, to earn points and win the game. (http://www.ramirocorbetta.com/hokra)
Johann Sebastian Joust, by Doug Wilson - A meatspace game where many players enter an arena, holding a PlayStation Move controller each, and must maneuver according to the tempo of Johann Sebastian Bach's Brandenburg Concertos. There can be only one surviving winner; players must attempt to remove others from the game by forcing them to move faster than the tempo, while also keeping their controller stable and avoiding others who would like to do the same to them. (http://www.jsjoust.com)

Game Cabinet Workshop and Pop Up Arcade On Saturday 2/2, Babycastles hosted a workshop on designing and building creative and unusual arcade "cabinets" for independent games, using cheap and accessible materials such as cardboard and (portions of) stuffed animals. Skills such as assembly and setup of these cabinets, and electrical soldering for controls were taught within this workshop. One well-received game present here was "Get That Swag", by Saam Pahlavan. A Pop Up arcade was also open in the Jepson Center later that afternoon, featuring games by students and amateur game designers. Games as a Social Space: A Conversation On Thursday 1/31, Telfair Museums presented a talk moderated by Babycastles about the ideas of video games and their importance in today's social spaces. Ben Johnson of Babycastles moderated the discussion, while game developers Keita Takahashi and Dr. Clement Shimizu were featured. Game developer Doug Wilson also participated in the discussion remotely via Skype.











Babycastles is a community committed to being a safe, respectful and positive environment -- supporting artists and guests by providing a space for free expression of all people.  Upon entry, all attendees agree to respect personal boundaries and take responsibility for their actions and experience.  

Babycastles will not tolerate language or behavior that is oppressive. We define oppressive behavior as: >> Any kind of uninvited physical contact, sexual or otherwise
>> Comments or other behaviors that are racist, sexist, homophobic, or transphobic, ableist, classist, ageist, or otherwise discriminatory
>> Deliberate intimidation
>> Harassing photography or recording
>> Sustained or willful disruption of events, programming, or services

A safe and respectful community is everyone's responsibility. We encourage you to make friends and look out for each other. If you see someone who might be in trouble or in need of assistance, don't hesitate to ask them if they need support or let Babycastles staff or volunteers know.

Individuals who have engaged in oppressive behaviors outside of Babycastles will be held accountable within it. Those with a history of being called out for sexual assault, abuse or other oppressive behaviors may not be permitted entry into the space.
Any member of the Babycastles staff/organization may ask you to leave at any time if your behavior makes others uncomfortable. Additionally, Babycastles is not above its own policies -- all members of Babycastles are expected to adhere to all of the above.





© Babycastles, 2017
photos from: Emi Spicer, Ben Grad, Krissy Rubbles, John Bruneau, Joe Perez, Stephen Clark, Lauren Gardner